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					Description: 
						 In this book, you are in the hot seat for a two-day Swiss Teams  tournament, consisting of 8 rounds of 7 board matches each day. Your  first goal is to finish in the top half of the field at the end of day  one, so that you qualify to the final on day two. After that, you don't  have unrealistic ambitions, but would really like to play well enough to  achieve a top ten finish. Can you manage that? Of course, you will face  many more decisions per match than you would in a typical  tournament--indeed, you have to make a decision on every board. The  hands are presented in quiz format, followed by a discussion of the  various considerations that are relevant to doing well in team games.  Some of these include: agreements about pre-emptive bidding; pushing for  game; bidding to the right slam; playing to avoid trouble; looking for  the setting trick. The great majority of the problems come from real  tournament play and are almost equally distributed between constructive  bidding, competitive bidding, declarer play and defense.  
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